PKjK+tic_tac_taco_pizza.py"""Play tic tac toe with taco 🌮 and pizza 🍕""" import click import sys import textwrap import random __version__ = '0.1.0' CONTEXT_SETTINGS = dict(help_option_names=['-h', '--help']) class TicTacTacoPizza: def __init__(self, token): self.token = token self.board = [] self.init_board() self.has_winner = False self.player_wins = False def init_board(self): """ Create a board. The board is a list with 9 elements. :return: """ self.board = [] for i in range(0, 9, 1): self.board.append(None) @property def player_is_pizza(self): """Return True if player's token is 🍕""" return self.token in ('pizza', '🍕') @property def player_is_taco(self): """Return True if player's token is 🌮""" return self.token in ('taco', '🌮') @property def player_token(self): """ Returns the player's token, either 🍕 or 🌮 """ if self.player_is_pizza: return '🍕' else: return '🌮' @property def bot_token(self): if self.player_is_pizza: return '🌮' else: return '🍕' def print_board(self): """ Print the board """ click.echo(textwrap.dedent(f""" {self.get_slot(0)} | {self.get_slot(1)} | {self.get_slot(2)} ---+---+--- {self.get_slot(3)} | {self.get_slot(4)} | {self.get_slot(5)} ---+---+--- {self.get_slot(6)} | {self.get_slot(7)} | {self.get_slot(8)} """)) def play(self): """Main Game loop""" next_player = self.rock_paper_scissor() self.print_board() while not self.game_is_finished() and len(self.get_available_moves()) > 0: if next_player == self.player_token: move = self.get_next_move() self.make_move(self.player_token, move) next_player = self.bot_token else: self.bot_move() next_player = self.player_token self.print_board() finished = self.game_is_finished() if finished: if not self.player_wins: click.echo(f"🤖 won this game. {self.bot_token*5}") else: click.echo(f"Congratulations 😀 you won!!! {self.player_token*5}") else: click.echo("🤷🏻‍♀️ It ends with a tie 👔 😅 ") click.echo("Thanks for playing! 👍") def bot_move(self): """Let the bot make a move, return the last move""" available_moves = self.get_available_moves() next_move = random.choice(available_moves) click.echo(f"🤖 made a move to {next_move}") self.make_move(self.bot_token, next_move) return next_move def get_next_move(self): """ Prompt player for the next move. Returning the next move. """ valid_move = False while valid_move is False: move = click.prompt(f"It's your turn 😀 ! Move your {self.player_token} to which position? {self.get_available_moves()}", type=int) if self.is_valid_move(move): valid_move = move else: click.echo("😔 That's not a valid move.") return valid_move def make_move(self, token, index): if self.is_valid_move(index): self.board[index] = token def is_valid_move(self, move): """ A move is valid if it is an empty slot in the board. Return True if a move is valid. Else, return False. """ if 0 <= move < 9 and not self.board[move]: return True def get_available_moves(self): """ Return the empty slots """ return [index for index, value in enumerate(self.board) if not value] def game_is_finished(self): """ Return True if game is finished (there is a winner) """ winning_patterns = [[0, 1, 2], [3, 4, 5], [6, 7, 8], [0, 3, 6], [1, 4, 7], [2, 5, 8], [0, 4, 8], [2, 4, 6]] for pattern in winning_patterns: a, b, c = self.board[pattern[0]], \ self.board[pattern[1]], \ self.board[pattern[2]] if a == b == c and a in ('🌮', '🍕'): self.has_winner = True if a == self.player_token: self.player_wins = True return True return False def rock_paper_scissor(self): who_start = random.choice(['🌮', '🍕']) click.echo("👊 📃 ✂️") if self.player_token == who_start: next_player = "😀" else: next_player = "🤖" click.echo( textwrap.dedent(f""" By a virtual rock paper scissors game, it was determined that {next_player} should move their {who_start} ! """)) return who_start def get_slot(self, index): if not self.board[index]: return index else: return self.board[index] @click.command(context_settings=CONTEXT_SETTINGS) @click.version_option(version=__version__) @click.option('--token', help='Your choice of token: pizza, taco, 🌮 , or 🍕 ') def tic_tac_taco_pizza(token): click.echo("Welcome to tic tac taco pizza 🐍 🌮 🍕") click.echo() if not token: token = get_token() tic_tac_taco_pizza = TicTacTacoPizza(token) click.echo(f"You 😀 : {tic_tac_taco_pizza.player_token}") click.echo("vs") click.echo(f"bot 🤖 : {tic_tac_taco_pizza.bot_token}") click.echo() tic_tac_taco_pizza.play() def get_token(): """ Prompt user for the token Return the token, either 🌮 or 🍕 :return: """ token = None while not token: value = click.prompt(textwrap.dedent(""" Please choose one of: pizza, taco, 🌮 , or 🍕 . (exit to cancel) """)) value_lower = value.strip().lower() if value_lower in ('pizza', '🍕'): return '🍕' elif value_lower in ('taco', '🌮'): return '🌮' elif value_lower == 'exit': sys.exit() else: click.echo("😔 Invalid choice...") if __name__ == '__main__': tic_tac_taco_pizza() PK!H˲,N3tic_tac_taco_pizza-0.1.0.dist-info/entry_points.txtN+I/N.,()*L/I̪D[LA+L!..PK\J;U],],*tic_tac_taco_pizza-0.1.0.dist-info/LICENSE Apache License Version 2.0, January 2004 http://www.apache.org/licenses/ TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION 1. Definitions. "License" shall mean the terms and conditions for use, reproduction, and distribution as defined by Sections 1 through 9 of this document. "Licensor" shall mean the copyright owner or entity authorized by the copyright owner that is granting the License. "Legal Entity" shall mean the union of the acting entity and all other entities that control, are controlled by, or are under common control with that entity. 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