{ "info": { "author": "Adam Rehn", "author_email": "adam@adamrehn.com", "bugtrack_url": null, "classifiers": [ "Environment :: Console", "License :: OSI Approved :: MIT License", "Programming Language :: Python :: 3.6", "Programming Language :: Python :: 3.7", "Topic :: Software Development :: Build Tools" ], "description": "
\n\n**Looking for a place to start? Check out the [Unreal Containers community hub](https://unrealcontainers.com/) for implementation-agnostic information on using the Unreal Engine inside Docker containers, and then head to the [comprehensive ue4-docker documentation](https://adamrehn.com/docs/ue4-docker/) to view details specific to using the ue4-docker project.**\n\nThe ue4-docker Python package contains a set of Dockerfiles and accompanying build infrastructure that allows you to build Docker images for Epic Games' [Unreal Engine 4](https://www.unrealengine.com/). The images also incorporate the infrastructure from [ue4cli](https://github.com/adamrehn/ue4cli), [conan-ue4cli](https://github.com/adamrehn/conan-ue4cli), and [ue4-ci-helpers](https://github.com/adamrehn/ue4-ci-helpers) to facilitate a wide variety of use cases.\n\nKey features include:\n\n- Unreal Engine 4.19.0 and newer is supported.\n- Both Windows containers and Linux containers are supported.\n- Building and packaging UE4 projects is supported.\n- Running automation tests is supported.\n- Running built UE4 projects with offscreen rendering is supported via NVIDIA Docker under Linux.\n\nResources:\n\n- **Documentation:**