{ "info": { "author": "Joao Faria", "author_email": "slimedev@gmail.com", "bugtrack_url": null, "classifiers": [ "Development Status :: 4 - Beta", "License :: OSI Approved", "Topic :: Multimedia" ], "description": "========\nBeatloop\n========\n\nBeatloop is a python module for programming simple beat loops.\n\nUsage\n=====\n\nThis is an example usage of beatloop. You can find a more detailed\nexample in the \"examples\" folder::\n\n import beatloop\n \n loop = beatloop.Loop(300, 4, 4, 3)\n #300 BPM, 4 beats with 4 steps each, 3 audio channels\n \n loop.load_sound(\"kick.ogg\", 0) #load kick sound into channel #0\n loop.load_sound(\"hat.ogg\", 1) #hat into ch. #1\n loop.load_sound(\"snare.ogg\", 2)#snare into ch. #2\n \n loop.set_sound(0, 0, 0) #set kick in beat 0, step 0\n loop.set_sound(1, 1, 0) #snare in beat 1, step 0\n \n loop.set_repeat(2, 2) #hats each 2 steps\n \n loop.print_pattern() #display a scheme of the pattern\n \n loop.play_once() #finally, play the loop once\n \nNotes\n-----\n\n* Beatloop uses pygame. The pygame sound (and, inherently, beatloop) \nonly reads .wav and .ogg sound files.", "description_content_type": null, "docs_url": null, "download_url": "UNKNOWN", "downloads": { "last_day": -1, "last_month": -1, "last_week": -1 }, "home_page": "https://github.com/searchnomore/beatloop", "keywords": "simple beat loop programming", "license": "GPLv2", "maintainer": null, "maintainer_email": null, "name": "beatloop", "package_url": "https://pypi.org/project/beatloop/", "platform": "UNKNOWN", "project_url": "https://pypi.org/project/beatloop/", "project_urls": { "Download": "UNKNOWN", "Homepage": "https://github.com/searchnomore/beatloop" }, "release_url": "https://pypi.org/project/beatloop/0.1/", "requires_dist": null, "requires_python": null, "summary": "Python module for programming simple beat loops.", "version": "0.1" }, "last_serial": 1207708, "releases": { "0.1": [] }, "urls": [] }