{ "info": { "author": "Carl Banks", "author_email": "pypi@aerojockey.com", "bugtrack_url": null, "classifiers": [ "Development Status :: 5 - Production/Stable", "Intended Audience :: Developers", "Intended Audience :: Other Audience", "License :: OSI Approved :: BSD License", "Operating System :: OS Independent", "Programming Language :: Python", "Topic :: Multimedia :: Graphics", "Topic :: Multimedia :: Graphics :: 3D Modeling", "Topic :: Multimedia :: Graphics :: 3D Rendering" ], "description": "Read, write, and manipulate 3DS files.\r\n\r\nDice3DS is a package to to read, write, and manipulate 3D Studio\r\nformat files in Python. Includes example code to convert 3DS files\r\ninto OpenGL display lists, and utilities to view 3DS models and to\r\ndump the contents of the 3DS file as formatted text.\r\n\r\nRequires Python 2.6 and numpy 1.1.0. Viewer requires some combination of PyOpenGL, and Python Imaging Library, pyglet, and PyGame. The first two should be enough.", "description_content_type": null, "docs_url": null, "download_url": "http://www.aerojockey.com/software/dice3ds/Dice3DS-0.12.zip", "downloads": { "last_day": -1, "last_month": -1, "last_week": -1 }, "home_page": "http://blog.aerojockey.com/post/dice3ds", "keywords": "3ds opengl graphics solid model", "license": "BSD Style", "maintainer": "", "maintainer_email": "", "name": "Dice3DS", "package_url": "https://pypi.org/project/Dice3DS/", "platform": "Probably any platform that uses floating point that kind of resembles IEEE 754.\r\n Tested on Linux.", "project_url": "https://pypi.org/project/Dice3DS/", "project_urls": { "Download": "http://www.aerojockey.com/software/dice3ds/Dice3DS-0.12.zip", "Homepage": "http://blog.aerojockey.com/post/dice3ds" }, "release_url": "https://pypi.org/project/Dice3DS/0.13/", "requires_dist": null, "requires_python": null, "summary": "Read, write, and manipulate 3DS files.", "version": "0.13" }, "last_serial": 211005, "releases": { "0.10": [], "0.11": [], "0.12": [], "0.13": [] }, "urls": [] }